Showing posts with label ngmoco. Show all posts
Showing posts with label ngmoco. Show all posts
Friday, 31 October 2008
iPod / iPhone Games - Julian Rex - Oct 08
Having had many lengthy discussions with Julian Rex (also see below) about games, narrative within games, the cross-over between films and games, storytelling with games, and the impact of the iPod / iPhone on all of this, Julian recently contacted a iPod / iPhone games developer in San Francisco, ngmoco:) after discovering they are looking for third-party developers (anywhere in the world) to develop simple and innovative iPod / iPhone games with. Again he has asked me to be involved from a story / character / game design point of view - so another great opportunity in a totally new area - and I will update this new page as soon as there are more developments.
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